_install_dir="opt/$pkgname" # Default engine installation directory. Must set UE_USE_SYSTEM_MONO in your environment for it to work after install. _system_mono=false # Uses System mono for unreal. _ccache_support=false # Patches for ccache. Options=(!strip staticlibs) # Package is 3 Gib smaller with "strip" but it takes a long time and generates many warnings Optdepends=('qt5-base: qmake build system for projects' Pkgdesc='A 3D game engine by Epic Games which can be used non-commercially for free.'ĭepends=(icu sdl2 python lld xdg-user-dirs dos2unix) # If you want to turn on additional patches there are switches below. # The source is about 200 MiB, with an extra ~11 GiB of dependencies downloaded in Setup.sh, and may take several hours to compile. See the wiki for more info: īelow is a copy paste of the build file # Maintainer: Dylan Ferris => ERROR: You must register at and link your github account to access this private repo. => Validating source files with sha256sums.Ĭom. I might have also edited the build text file inadvertently, and I don’t know how to ‘revert’ it back.īelow is the error that I get. However, after doing all this the error remains unchanged. I have set up a SSH key and paired it up with my github account as well as linking my github account to my epic games account on firefox. I am facing errors installing the unreal engine using the pamac aur provided.
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